Student Game Artist - Student Clerical (West Lafayette, IN, US) - Part-time

Remote Full-time
divdiv style="padding:10.0px 0.0px;border:1.0px solid transparent"div style="font-size:16.0px;word-wrap:break-word"H2 style="font-size:1.0em;margin:0.0px"bJob Summary/b/H2
/divdivpspan style="font-size:11.0pt"span style="font-family:#39;Calibri#39;, sans-serif"span style="color:black"The Game Artist will aid Instructional Innovations’ Senior XR Developer in creating virtual experiences for Purdue University courses. In this role, students will create 3D art to be used within these experiences.br
br
The successful candidate will be expected to produce content with guidance from the Senior XR Developer. They will be required to build trust by maintaining confidential materials, and will need to demonstrate an understanding of 3D art pipelines./span/span/span/p
/div/divdiv style="padding:10.0px 0.0px;border:1.0px solid transparent"div style="font-size:16.0px;word-wrap:break-word"H2 style="font-size:1.0em;margin:0.0px"bJob Duties/b/H2
/divdivul style="margin-bottom:11.0px"
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Creating finished 3D art pieces from scratch /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Editing 3D marketplace assets /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Collaborating between other student and full-time artists and developers to create immersive digital spaces /span/span/span/span/span/li
/ul

p style="margin-bottom:11.0px"span style="font-size:11.0pt"span style="font-family:Calibri, sans-serif"span style="color:black"Working hours are flexible. This is a remote position. /span/span/span/p
/div/divdiv style="padding:10.0px 0.0px;border:1.0px solid transparent"div style="font-size:16.0px;word-wrap:break-word"H2 style="font-size:1.0em;margin:0.0px"bCandidate Requirements/b/H2
/divdivul style="margin-bottom:11.0px"
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Strong understanding of 3D art tools such as Maya or Blender /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Able to work 10-20 hours per week /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Strong understanding of 3D asset pipelines (modeling, texturing, rigging, animation) /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Ability to work independently and as part of a team /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Effective written and verbal communication skills /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Foundational understanding of art integration in 3D game engines (rendering pipelines) /span/span/span/span/span/li
/ul
/div/divdiv style="padding:10.0px 0.0px;border:1.0px solid transparent"div style="font-size:16.0px;word-wrap:break-word"H2 style="font-size:1.0em;margin:0.0px"bPreferred/b/H2
/divdivul style="margin-bottom:11.0px"
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Proficiency with Unity and Blender /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Student level portfolio or files from student projects as work samples /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Experience using VR equipment or developing art for VR /span/span/span/span/span/li
/ul
/div/divdiv style="padding:10.0px 0.0px;border:1.0px solid transparent"div style="font-size:16.0px;word-wrap:break-word"H2 style="font-size:1.0em;margin:0.0px"bFLSA Status/b/H2
/divdivNon-Exempt/div/div/div
divdiv style="padding:10.0px 0.0px;border:1.0px solid transparent"div style="font-size:16.0px;word-wrap:break-word"H2 style="font-size:1.0em;margin:0.0px"bJob Summary/b/H2
/divdivpspan style="font-size:11.0pt"span style="font-family:#39;Calibri#39;, sans-serif"span style="color:black"The Game Artist will aid Instructional Innovations’ Senior XR Developer in creating virtual experiences for Purdue University courses. In this role, students will create 3D art to be used within these experiences.br
br
The successful candidate will be expected to produce content with guidance from the Senior XR Developer. They will be required to build trust by maintaining confidential materials, and will need to demonstrate an understanding of 3D art pipelines./span/span/span/p
/div/divdiv style="padding:10.0px 0.0px;border:1.0px solid transparent"div style="font-size:16.0px;word-wrap:break-word"H2 style="font-size:1.0em;margin:0.0px"bJob Duties/b/H2
/divdivul style="margin-bottom:11.0px"
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Creating finished 3D art pieces from scratch /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Editing 3D marketplace assets /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Collaborating between other student and full-time artists and developers to create immersive digital spaces /span/span/span/span/span/li
/ul

p style="margin-bottom:11.0px"span style="font-size:11.0pt"span style="font-family:Calibri, sans-serif"span style="color:black"Working hours are flexible. This is a remote position. /span/span/span/p
/div/divdiv style="padding:10.0px 0.0px;border:1.0px solid transparent"div style="font-size:16.0px;word-wrap:break-word"H2 style="font-size:1.0em;margin:0.0px"bCandidate Requirements/b/H2
/divdivul style="margin-bottom:11.0px"
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Strong understanding of 3D art tools such as Maya or Blender /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Able to work 10-20 hours per week /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Strong understanding of 3D asset pipelines (modeling, texturing, rigging, animation) /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Ability to work independently and as part of a team /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Effective written and verbal communication skills /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Foundational understanding of art integration in 3D game engines (rendering pipelines) /span/span/span/span/span/li
/ul
/div/divdiv style="padding:10.0px 0.0px;border:1.0px solid transparent"div style="font-size:16.0px;word-wrap:break-word"H2 style="font-size:1.0em;margin:0.0px"bPreferred/b/H2
/divdivul style="margin-bottom:11.0px"
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Proficiency with Unity and Blender /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Student level portfolio or files from student projects as work samples /span/span/span/span/span/li
lispan style="font-size:11.0pt"span style="color:black"spanspanspan style="font-family:Calibri, sans-serif"Experience using VR equipment or developing art for VR /span/span/span/span/span/li
/ul
/div/divdiv style="padding:10.0px 0.0px;border:1.0px solid transparent"div style="font-size:16.0px;word-wrap:break-word"H2 style="font-size:1.0em;margin:0.0px"bFLSA Status/b/H2
/divdivNon-Exempt/div/div/div

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