Master Thesis / HiWi (m/w/d) - Remote
To create an intelligent humanoid in the 3D world, the first step is to track real human motions in physical simulation. Although human motion capture and generation have been extensively studied in the past, it is still unclear how to let a humanoid track human motions precisely, while keeping the body balance at various terrains. Our goal is to explore this direction, and develop an effective cross-embodiment body and hand motion tracking algorithm in physical simulationYOUR TASKS: Creating a workflow to transfer motions from SMPL-X to humanoids (e.g. Unitree G1) in simulation. Developing an algorithm to perform cross-embodiment motion tracking. Evaluating the performance of the tracking algorithm. Combining generating motion models (e.g. diffusion models) to the tracking algorithmYOUR PROFILE: Enrollment in a German university is required. Knowledge of PyTorch, deep learning, neural networks, C++. Knowledge of good software development practice, e.g. git, documentation. Basic knowledge of reinforcement learning and physical simulation. Basic knowledge of SMPL, SMPL-X, or character animation. Related experiences are plus. Critical thinking and good communication skillssWE OFFER: Research experiences both in academia and industry. Possibility of paper publication. 6-months working contract. Flexible remote work with global availabilityOur valuesDiversity isnβt just a statement at Meshcapade, it sits at the core of the company.We believe in the diversity of thought because we appreciate that this makes us stronger. Therefore, we encourage applications from everyone who can offer their unique experience to our collective achievements.
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