Lead Audio Designer- Disney Games

Remote Full-time
Job Posting Title: Lead Audio Designer- Disney Games Req ID: 10118721 Job Description: About the Role & Team Disney Digital Entertainment, a division of Disney Experiences, is embarking on a mission to create the ‘digital front door’ for The Walt Disney Company, bringing all of the magic of Disney together into a new interactive universe. We are building an expert development team that will be creating a groundbreaking game experience that will herald the next generation of Disney to the world. Working with top-class industry talent, this role is perfect for the seasoned audio design leader looking to create something epic - collaborating with an incredible group of game developers focusing on individual experiences to build a wonderfully rich and cohesive product that is truly “Disney”. We are looking for a uniquely talented Lead Audio Designer to join us on a daring and exciting new project. If you are an imaginative creator with superb gameplay-focused audio skills, and have a love of Disney/Pixar, Star Wars and Marvel properties, you’ll want to check out this opportunity! The Lead Audio Designer will report to the VP, Game Design. This is a Full-Time role. What You Will Do Add life, impact and storytelling to our worlds though sound effects, vocals and ambiences created in DAW tools (e.g. Pro Tools, Logic, Reaper). Manage music direction for the project, selecting from Disney’s extensive licensed catalog as well as coordinating with artists/composers producing original score, and integrate all music for an alluring product experience. Provide guidance and feedback to the audio team on quality, consistency, and implementation to support the incredible gameplay, magical powers and storytelling based on Disney’s robust portfolio of characters and worlds including Disney/Pixar, Marvel and Star Wars. Collaborate closely with creative directors, game designers and other key stakeholders to define audio quality bar and vision for the project. Build a new team of audio designers, selecting the unique talent combination that can work closely with the rest of the team to deliver excellent quality across a diverse range of experiences and stories. Collaborate with team leads and production to ensure audio staff are represented in all strike teams throughout development, and that they are fully scheduled and tasked. Technically implement, integrate, troubleshoot and ensure the audio fidelity and proper performance of sounds and music in game – specifically in Unreal and UEFN. Encourage a culture of respect, support, collaboration, comradery, and creativity throughout the audio team and beyond. Serve as a key member of a growing game development team at Disney. Required Qualifications & Skills At least 5+ years of game development experience in a highly responsible role for videogame audio. Holding a Lead Sound Designer position for at least 1 year. Involvement with full development cycles of multiple shipped game titles preferred. Expert understanding of Foley, recording, mixing, sound design, implementation (e.g. Wwise, Unreal/UEFN audio tools, etc), scripting voice over, localization techniques and best practices. Extensive understanding studio audio equipment and the research process. Deep musical knowledge as a musician and/or composer. Familiarity with the different kinds of production and implementation of music in a game scripting engine, from looping tracks to linear pieces and stingers. Ability to quickly learn and master new software and development pipelines. Ability to communicate a vision for the audio approach within a game experience. Strong game design awareness and ability to prototype, create and refine sound effects that support and communicate gameplay. Excellent organizational skills with the ability to manage multiple tasks, set priorities, and meet deadlines and expectations. Enjoy creative problem-solving and building something new and innovative. Value building and being part of an inclusive and positive team culture. Self-starter, reliable, and passionate about the work and committed to the audio discipline and its challenges. High attention to detail with a clear understanding of the big picture, always focusing towards quality and the intended audience. Team player who understands the value of regular and effective communication and team-based problem solving. Experience interfacing with external vendors or co-development studios to deliver content is a plus. Familiarity with Disney brands, including Disney/Pixar, Star Wars and Marvel. Education A Bachelor’s degree in Music or Audio, or equivalent combination of professional education and experience. Additional Information Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities, and special extras that only Disney can provide. Learn more about our benefits and perks at https://jobs.disneycareers.com/benefits. #LI-VS2 #Gamesjobs #DCPJobs #DXMedia The hiring range for this remote position is $118,900 to $183,400 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. Job Posting Segment: NA - Games Job Posting Primary Business: Regional (NA) Primary Job Posting Category: Games-Audio Employment Type: Full time Primary City, State, Region, Postal Code: Glendale, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2025-04-17 Learn more about us.

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