Environment Artist - Course Team

Remote Full-time
About GOLF+ GOLF+ is building the leading platform for off-course golf. What began as the premier VR golf experience is now evolving into a multi-platform ecosystem spanning VR, simulator golf, and flatscreen experiences, serving millions of golfers worldwide. Since our launch in 2020, we have had over 2 million downloads and over 4 billion shots hit in-game. We are the official VR partner of the PGA TOUR, following investment from strategic partners including Ben Crenshaw, Rory McIlroy, Jordan Spieth, Tom Brady, Steph Curry, and Mike Trout. The Opportunity We are looking for a highly skilled Environment Artist to help build beautiful, believable, and performant golf courses for GOLF+. This role is focused on creating visually striking environments while shaping the courses themselves. You will contribute to both real-world-inspired courses and entirely original creations—helping shape layouts, visual identity, and atmosphere from the ground up. You will work directly with the Art Director and Course Lead to define the look, feel, and composition of each course, combining strong artistic execution with thoughtful design sensibility. This is a unique opportunity to help define the visuals for next-generation golf environments across multiple platforms. What You Will Work On Environment Art & World Building Create high-quality, large-scale outdoor environments Sculpt terrain, define construction and layout, and establish the visual identity of each course Author and place foliage (grass, trees, plants) to build dense, believable ecosystems Collaborate with technical artists to help shape and refine best-in-class course creation tools and workflows Course Creation & Design Translate both real-world reference and original ideas into compelling playable spaces Design and build original golf course environments from concept through final polish Contribute to course layout, flow, and overall player experience Asset Creation & Integration Create and optimize high-end 3D assets using Maya, Substance, and SpeedTree Assemble, light, and polish environments in Unity Ensure assets meet performance and memory budgets across platforms Requirements Core Skills 4+ years of experience as an Environment Artist or similar role in games Expertise in 3D modeling, texturing, and world building Strong foundational art skills, eye for scene layout, and visual structure Demonstrated experience building realistic outdoor environments and props Strong eye for natural detail, scale, and material definition Experience creating foliage and working with vegetation systems Collaborative team member who embraces feedback and iterates effectively Experience building assets optimized for both mobile and high-end PC Tools & Workflow Proficiency in Maya, Blender, or similar DCC tools Substance Painter/Designer Experience working in real-time engines (Unity experience is a strong plus) Unity Terrain and procedural terrain generators (Gaea, World Machine, True Terrain) SpeedTree Nice to Have Familiarity with golf course architecture or landscape design principles Experience building large-scale terrains or open environments Familiarity with Unity (URP or HDRP) workflows Experience optimizing outdoor or foliage-heavy scenes Passion for golf or interest in the sport Interest in AI-driven workflows and tooling Experience working with LiDAR or GIS data Design Sensibility Interest in or experience with course design, level design, or environmental layout Ability to generate original ideas and translate them into compelling environments Understanding of composition, player flow, and visual storytelling in large spaces About GOLF+ GOLF+ is building the leading platform for off-course golf. What began as the premier VR golf experience is now evolving into a multi-platform ecosystem spanning VR, simulator golf, and flatscreen experiences, serving millions of golfers worldwide. Since our launch in 2020, we have had over 2 million downloads and over 4 billion shots hit in-game. We are the official VR partner of the PGA TOUR, following investment from strategic partners including Ben Crenshaw, Rory McIlroy, Jordan Spieth, Tom Brady, Steph Curry, and Mike Trout. The Opportunity We are looking for a highly skilled Environment Artist to help build beautiful, believable, and performant golf courses for GOLF+. This role is focused on creating visually striking environments while shaping the courses themselves. You will contribute to both real-world-inspired courses and entirely original creations—helping shape layouts, visual identity, and atmosphere from the ground up. You will work directly with the Art Director and Course Lead to define the look, feel, and composition of each course, combining strong artistic execution with thoughtful design sensibility. This is a unique opportunity to help define the visuals for next-generation golf environments across multiple platforms. What You Will Work On Environment Art & World Building Create high-quality, large-scale outdoor environments Sculpt terrain, define construction and layout, and establish the visual identity of each course Author and place foliage (grass, trees, plants) to build dense, believable ecosystems Collaborate with technical artists to help shape and refine best-in-class course creation tools and workflows Course Creation & Design Translate both real-world reference and original ideas into compelling playable spaces Design and build original golf course environments from concept through final polish Contribute to course layout, flow, and overall player experience Asset Creation & Integration Create and optimize high-end 3D assets using Maya, Substance, and SpeedTree Assemble, light, and polish environments in Unity Ensure assets meet performance and memory budgets across platforms Requirements Core Skills 4+ years of experience as an Environment Artist or similar role in games Expertise in 3D modeling, texturing, and world building Strong foundational art skills, eye for scene layout, and visual structure Demonstrated experience building realistic outdoor environments and props Strong eye for natural detail, scale, and material definition Experience creating foliage and working with vegetation systems Collaborative team member who embraces feedback and iterates effectively Experience building assets optimized for both mobile and high-end PC Tools & Workflow Proficiency in Maya, Blender, or similar DCC tools Substance Painter/Designer Experience working in real-time engines (Unity experience is a strong plus) Unity Terrain and procedural terrain generators (Gaea, World Machine, True Terrain) SpeedTree Nice to Have Familiarity with golf course architecture or landscape design principles Experience building large-scale terrains or open environments Familiarity with Unity (URP or HDRP) workflows Experience optimizing outdoor or foliage-heavy scenes Passion for golf or interest in the sport Interest in AI-driven workflows and tooling Experience working with LiDAR or GIS data Design Sensibility Interest in or experience with course design, level design, or environmental layout Ability to generate original ideas and translate them into compelling environments Understanding of composition, player flow, and visual storytelling in large spaces About GOLF+ GOLF+ is building the leading platform for off-course golf. What began as the premier VR golf experience is now evolving into a multi-platform ecosystem spanning VR, simulator golf, and flatscreen experiences, serving millions of golfers worldwide. Since our launch in 2020, we have had over 2 million downloads and over 4 billion shots hit in-game. We are the official VR partner of the PGA TOUR, following investment from strategic partners including Ben Crenshaw, Rory McIlroy, Jordan Spieth, Tom Brady, Steph Curry, and Mike Trout. The Opportunity We are looking for a highly skilled Environment Artist to help build beautiful, believable, and performant golf courses for GOLF+. This role is focused on creating visually striking environments while shaping the courses themselves. You will contribute to both real-world-inspired courses and entirely original creations—helping shape layouts, visual identity, and atmosphere from the ground up. You will work directly with the Art Director and Course Lead to define the look, feel, and composition of each course, combining strong artistic execution with thoughtful design sensibility. This is a unique opportunity to help define the visuals for next-generation golf environments across multiple platforms. What You Will Work On Environment Art & World Building Create high-quality, large-scale outdoor environments Sculpt terrain, define construction and layout, and establish the visual identity of each course Author and place foliage (grass, trees, plants) to build dense, believable ecosystems Collaborate with technical artists to help shape and refine best-in-class course creation tools and workflows Course Creation & Design Translate both real-world reference and original ideas into compelling playable spaces Design and build original golf course environments from concept through final polish Contribute to course layout, flow, and overall player experience Asset Creation & Integration Create and optimize high-end 3D assets using Maya, Substance, and SpeedTree Assemble, light, and polish environments in Unity Ensure assets meet performance and memory budgets across platforms Requirements Core Skills 4+ years of experience as an Environment Artist or similar role in games Expertise in 3D modeling, texturing, and world building Strong foundational art skills, eye for scene layout, and visual structure Demonstrated experience building realistic outdoor environments and props Strong eye for natural detail, scale, and material definition Experience creating foliage and working with vegetation systems Collaborative team member who embraces feedback and iterates effectively Experience building assets optimized for both mobile and high-end PC Tools & Workflow Proficiency in Maya, Blender, or similar DCC tools Substance Painter/Designer Experience working in real-time engines (Unity experience is a strong plus) Unity Terrain and procedural terrain generators (Gaea, World Machine, True Terrain) SpeedTree Nice to Have Familiarity with golf course architecture or landscape design principles Experience building large-scale terrains or open environments Familiarity with Unity (URP or HDRP) workflows Experience optimizing outdoor or foliage-heavy scenes Passion for golf or interest in the sport Interest in AI-driven workflows and tooling Experience working with LiDAR or GIS data Design Sensibility Interest in or experience with course design, level design, or environmental layout Ability to generate original ideas and translate them into compelling environments Understanding of composition, player flow, and visual storytelling in large spaces Compensation In our commitment to attracting top talent, we recognize the importance of offering competitive compensation packages, which will be determined based on factors including, but not limited to, skills, prior relevant experience, and specific work location. GOLF+ also cares about you and your overall well-being. We offer a comprehensive benefits package for full-time employees that includes healthcare benefits, a 401(k) plan with employer match, short-term and long-term disability coverage, basic life insurance, well-being benefits, unlimited paid time off, paid parental leave, several paid holidays, a golf stipend, and more.
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