AR/VR Software Development Engineer

Remote Full-time
Job title: AR/VR Software Development Engineer in Cupertino, CA at Apple

Company: Apple

Job description: Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.DescriptionAPPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Design and develop software for an AR/VR (Augmented Reality/Virtual Reality) System. Diagnose, resolve, and coordinate space transform issues between sensors, displays, and virtual cameras in an AR application. Measure 3D trajectories of devices under test and analyze with respect to ground truth data. Create reference physical targets and validate proper 6DOF (6 degrees of freedom) world tracking of these on the device under test. Build test and diagnostic software that communicates with system software running on the device under test and with robotic test equipment. Capture and analyze device latency of critical deadline-aware software using OS signpost traces, hardware counters, and external test equipment. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 - $264,200/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.Minimum Qualifications

Bachelor's* degree or foreign equivalent in Computer Science, Computer Graphics, or related field and 3 years of experience in the job offered or related occupation. *Alternatively, in lieu of a Bachelor's degree or foreign equivalent, employer will accept 2 years of work experience in the job offered or related occupation.
3 years of experience with each of the following skills is required:
Utilizing C, C++, Objective-C, and Swift for AR/VR software development
Utilizing Unity or Unreal for 3D graphic rendering
3D math for translation, rotation, or matrix mathematics
Performance analysis using Xcode
Augmented reality (AR) application development
Ability to use a software debugger to diagnose and fix software defects in system-level software and libraries
Development of real-time renderers and software compositors, needed to avoid motion sickness in AR/VR devices
Preferred Qualifications

N/A
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. .

Expected salary:

Location: Cupertino, CA

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